Design Sprint - 5 days Plan (w/ links to each day)

sequences : 5

stopwatch

duration : 12h00

The big idea with the Design Sprint is to build and test a prototype in just five days.

You'll take a small team, clear the schedule for a week, and rapidly progress from problem to tested solution using a proven step-by-step checklist.
A Design Sprint is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, marketing campaign... or whatever!

But the Design Sprint is not just about efficiency. It's also an excellent way to stop the old defaults of office work and replace them with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team and helps you spend your time on work that really matters.

Sources :

SPRINT, How to solve big problems and test new ideas in just FIVE days" by Jake Knapp

  1. 7h00

    Monday : Map

    ⤴️ SPRINT PLANNING MONDAY TEMPLATE 10am to 5pm

    Monday's structured discussions create a path for the sprint week. In the morning, you'll start at the end and agree to a long-term goal. Next, you'll make a map of the challenge. In the afternoon, you'll ask the experts at your company to share what they know. Finally, you'll pick a target: an ambitious but manageable piece of the problem that you can solve in one week.

  2. 7h00

    Tuesday : Sketch

    ⤴️ SPRINT PLANNING TUESDAY TEMPLATE 10am to 5pm

    On Tuesday, you'll come up with solutions. The day starts with inspiration: a review of existing ideas to remix and improve.

    Then, in the afternoon, each person will sketch, following a four-step process that emphasizes critical thinking over artistry. Later in the week, the best of these sketches will form the plan for your prototype and test. We hope you had a good night's sleep and a balanced breakfast, because Tuesday is an important day.

  3. 7h00

    Wednesday : Decide

    ⤴️ SPRINT PLANNING WEDNESDAY TEMPLATE 10am to 5pm

    By Wednesday morning, you and your team will have a stack of solutions. That's great, but it's also a problem. You can't prototype and test them all - you need one solid plan.

    In the morning, you'll critique each solution, and decide which ones have the best chance of achieving your long-term goal.

    Then, in the afternoon, you'll take the winning scenes from your sketches and weave them into a storyboard: a step-by-step plan for your prototype.

  4. 7h00

    Thursday : Prototype

    ⤴️ SPRINT PLANNING THURSDAY TEMPLATE 10am to 5pm

    On Wednesday, you and your team created a storyboard. On Thursday, you'll adopt a "fake it" philosophy to turn that storyboard into a realistic prototype. In the next chapters, we'll explain the mindset, strategy, and tools that make it possible to build that prototype in just seven hours.

  5. 8h00

    Friday : Test

    ⤴️ SPRINT PLANNING FRIDAY TEMPLATE 9am to 5pm

    Sprints begin with a big challenge, an excellent team - and not much else. By Friday of your sprint week, you've created promising solutions, chosen the best, and built a best, realistic prototype. That alone would make for an impressively productive week.

    But Friday, you'll take it one step further as you interview customers and learn by watching them react to your prototype. This test makes the entire sprint worthwhile: At the end of the day, you'll know how far you have to go, and you'll know just what to do next.