
On Wednesday, you and your team created a storyboard. On Thursday, you'll adopt a "fake it" philosophy to turn that storyboard into a realistic prototype. In the next chapters, we'll explain the mindset, strategy, and tools that make it possible to build that prototype in just seven hours.
Sources :
SPRINT, How to solve big problems and test new ideas in just FIVE days" by Jake Knapp
Note :
This template is part of the FULL Design Sprint template (5 days)
Write interview script. The Interviewer prepares for Friday's test by writing a script.
Remind customers to show up for Friday's test. Email is good, phone call is better.
Buy gift cards for customers. We usually use $100 gift cards.
Key Ideas :
Prototype mindset. You can prototype anything. Prototypes are disposable. Build just enough to learn, but not more. The prototype must appear real.
Goldilocks quality. Create a prototype with just enough quality to evoke honest reactions from customers.
3h00
Pick the right tools. Don't use your everyday tools. They're optimized for quality.
Instead, use tools that are rough, fast, and flexible.
Divide and conquer. Assign roles: Maker, Stitcher, Writer, Asset Collector, and Interviewer. You can also break the storyboard into smaller scenes and assign each to different team members.
Prototype!
1h00
1h00
Prototype!
Stitch it together. With the work split into parts, it's easy to lose track of the whole. The Stitcher checks for quality and ensures all the pieces make sense together.
2h00
Do a trial run. Run through your prototype.
Look for mistakes. Make sure the Interviewer and the Decider see it.
Finish up the prototype.