
Create low-fidelity prototypes of the selected design concepts to test and iterate.
10'
In this sequence, participants will be introduced to the concept of prototyping and its importance in the design process. The facilitator will explain the different types of prototypes and their purposes. Participants will also learn about the benefits of low-fidelity prototypes and how they can be used to test and iterate design concepts.
Tips : Make sure to provide examples of different types of prototypes to help participants understand the concept better.
Outcome : By the end of this sequence, participants will have a clear understanding of what prototyping is and why it is important in the design process.
20'
In this sequence, participants will engage in a brainstorming session to generate design concepts for their prototypes. The facilitator will guide the participants through various brainstorming techniques to encourage creativity and collaboration. Participants will be encouraged to think outside the box and come up with innovative ideas.
Tips : Create a supportive and non-judgmental environment to encourage participants to share their ideas freely.
Outcome : By the end of this sequence, participants will have generated a variety of design concepts to choose from for their prototypes.
10'
In this sequence, participants will review and discuss the design concepts generated in the previous sequence. The facilitator will guide the participants in evaluating the concepts based on criteria such as feasibility, user needs, and alignment with project goals. Participants will then vote on the design concepts they believe are most promising.
Tips : Encourage participants to provide constructive feedback on each design concept to facilitate the selection process.
Outcome : By the end of this sequence, participants will have selected the design concepts they will prototype.
30'
In this sequence, participants will start creating low-fidelity prototypes of their selected design concepts. The facilitator will provide guidance on different prototyping techniques and materials that can be used. Participants will be encouraged to focus on the key features and functionalities of their design concepts rather than the aesthetics.
Tips : Remind participants to prioritize functionality over aesthetics at this stage of prototyping.
Outcome : By the end of this sequence, participants will have developed low-fidelity prototypes of their design concepts.
20'
In this sequence, participants will test their low-fidelity prototypes and gather feedback from their peers. The facilitator will guide the participants in conducting usability tests and collecting qualitative and quantitative data. Participants will then use the feedback to iterate and improve their prototypes.
Tips : Encourage participants to be open to feedback and iterate their prototypes based on the insights gained from testing.
Outcome : By the end of this sequence, participants will have tested and iterated their prototypes based on user feedback.